Salmon of the Pacific Northwest
Salmon of the Pacific Northwest

This is an ongoing personal project, which started as an exercise in pushing high-res close-up skin details using tiling micro-displacement mixed into zones using masks, using the LayeredTexture Node in Maya/Vray.

I have also used this project as a chance to write up a tutorial on the zbrush->maya pipeline, which can be found in my tutorial section. There will be a follow-up tutorial on the LayeredTexture Node, when I am happy with the technique.

 

 

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