Erins Portrait
Erins Portrait

This was a personal project for fun, with a focus on portraiture.  I used Zbrush for all Modeling and texturing, and Maya/Vray for rendering. The hair was done using n-hair in Maya, generated from zbrush fibermesh curves.

I was excited and fortunate to have Erin’s Portrait featured in the 3dTotal book ‘Zbrush Characters & Creatures’

Amazon link to the book

 

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